﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.CustomRenderTextureInitializationSource
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

#nullable disable
namespace UnityEngine
{
  /// <summary>
  ///   <para>Specify the source of a Custom Render Texture initialization.</para>
  /// </summary>
  public enum CustomRenderTextureInitializationSource
  {
    /// <summary>
    ///   <para>Custom Render Texture is initialized by a Texture multiplied by a Color.</para>
    /// </summary>
    TextureAndColor,
    /// <summary>
    ///   <para>Custom Render Texture is initalized with a Material.</para>
    /// </summary>
    Material,
  }
}
